Building Blocks

Let's start by representing each individual module and its general role.

In this simplified ERD representation:

  • The "Main" entity represents the RPG Game and acts as the central component.

  • The "Player" entity represents the user's in game character.

  • The "ShopModule" entity represents the module responsible for handling the player's purchases and interactions with the in-game shop.

  • The "AuthModule" entity represents the module responsible for providing authorization and authentication services.

  • The "DBModule" entity represents the module responsible for recording and managing data related to the player's actions.

With very simple logic we can configure these modules with the following relationships:

  • "Player" uses the "ShopModule" for managing player interactions with the shop.

  • "Player" requests authorization from the "AuthModule" for certain actions.

  • "Player" interacts with the "DBModule" to record and manage player actions.

This simplified representation captures the high-level relationships and interactions between the modules, providing an overview of their roles in the system.

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